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Introduction
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Games you Can Play
General Rules
Imperfect Deck
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Draw Poker
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Draw Poker
General Rules of Poker
Stander Hand Rank of Poker
Basic Draw Poker Rule
Draw Poker Variation
Low and High-Low Variation
Spit Card Variants Poker
Miscellaneous Draw Poker Variants

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Stud Poker
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Stud Poker
Five Card Stud Variation
Miscellaneous Stud Poker Variants
General Poker strategy
Possible Poker Hands
Paring your Hole Card

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Rummy Games
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Rummy Games
Six Seven Card Straight
PIF-PAF
Six Seven Card Knock Rummy
Coon Can
Five Hundred Rummy
Continental Rummy
Fortune Rummy
Kalooki (CALOOCHI)
PAN

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Gin Rummy =================

Gin Rummy
Standard Hollywood Gin Rummy
Jersey Gin

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Canasta
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Canasta
Variation of Canasta
Typical Four-Handed Score Sheet

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Bridge: Contract and Auction =================
Contract and Auction
Contract Bridge Scoring Table
Bridge Poker
Minimum Biddable Suits
CONVENTIONAL LEADS
CHANCES OF VARIOUS SUIT
The Laws of Progressive Contract Bridge
The Laws of Duplicate Contract Bridge
Auction bridge

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Cribbage and How it is Played
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Cribbage how to Play
Strategy at Cribbage

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Casino
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Casino
Strategy at Casino

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Children and Family Card Games
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Family Card Games
Old Maid
Animals or menagerie
TWENTY –ONE

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Miscellaneous Card Games
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Miscellaneous Card Games
Briscola
Primiera
Scotch whist
Lift smoke
Preference
Grand
Crazy eights

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Solitaire and Patience Games =================

Solitaire and Patience Games
Single-deck solitaire
Decade
Auld Lang Syne
Klondike
Four Seasons
Beleaguered Castle
Trefoil
Poker Solitaire
Two-deck solitaire
Tournament
Multiple solitaires

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Chess, Checkers, and Teeko
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Chess
Checkers
Teeko
Standard Teeko Strategy
Start Teeko Game
Standard Checkers Law

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Parlor Games for All
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Parlor Games
Twenty Questions

Beleaguered Castle

Foundations.  The four aces, as they become available, are moved to a row above the gate and built up in suit to kings.
Layout.  Deal the rest of the pack into two wings of a tableau, one on each side of the foundations.  Each wing is made up of four rows of six cards each, the cards in each row overlapping.  The customary method is to deal by columns.  First deal a column just to the right of the aces to start the right wing.  Continue dealing to the wings alternate, a column at a time, each column overlapping the previous column at the left.


Layout for Gate.

Play.  only one card at a time at the open end of each row is available.  The open end is that having the uncovered card.  Available cards may be played on foundations or may be built on each other, downward, without regard to suit.  A Space made by removal of an entire row may be filled by any available card.

Citadel

This is a variation of Beleaguered Castle which may seem easier to some players.  Follow all rules for Beleaguered Castle, except: Do not place the aces at the outset, but deal them to the center column in the course of laying out the tableau.  Any deuce turned up in dealing may be built on its ace already in the center; and so on.  A card turned from the pack in dealing may be played to the center if the foundation is ready for it; but a card once laid on the tableau may not be touched again until the deal is complete.  When a card is so played to the center, do not replace it by the tableau where it would have gone.  The completed tableau rows will thus not be of uniform  length.


Layout for Beleaguered Castle.

Streets and Alleys

This is Beleaguered Castle made more difficult, but it is unlikely that you will find the parent game too easy.  Follow all rules for Beleaguered Castle except: Do not place the aces at the outset; move them into position as they become available.  Deal an extra column of card loo to the left wing of the tableau, making four rows of seven.

Fortress

This game is perhaps the most popular poker game of those in which the whole pack is laid out.
Layout.  Deal the entire pack in two wings of a tableau, each wing consisting of five rows with the cards of each row overlapping.  The top two rows are six cards, the other, five.  The customary method of dealing is by columns.  After completing five columns in each wing, place the last two cads on the ends of the two top rows.
Foundations.  The four aces, as they become available, are foundations that are moved to a column between the wings, to be built up in suit to kings.
Play.  Only one card at a time may be moved from the open ends of the rows.  End  cards are available for play on foundation, or to be built on each other in suit, either up or down.

Chessboard

The layout for Fortress too frequently shows no possible move.  Such an impasse can usually be circumvented in Chessboard.  Follow rules for fortress except: after dealing the layout, choose any available card (it may be one made available by building) for the first foundation.  The three other cards of the same rank are moved to the center, as they become available.  Build each foundation up in suit until the suit is complete.

La Belle Lucie

Layout.  Deal the entire pack into 17 fans of three card loo each with one card left over.  The simplest method of dealing is to count off three cards at a time from the top of the pack and turn them face up, overlapped.
Foundations.  The four aces, as they become available, are placed in a row and built up in suit to kings.
Play.  Only one card at a time may be moved from the top of a fan.  Top cards are available for building on foundations, or building on each other, down, in suit.  A space formed by removeal of an entire fan is never filled.
Redeal.  Two redeals are permitted.  To redeal, pick up all the cards exclusive of piles (foundations ) and shuffle cards them thoroughly.  Then deal again in fans of three, with any one or two odd cards at the end in a separate pile.
Draw.  After the last redeal, any one card below the top of a fan may be drawn out and used on foundations or fan builds

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AMERICAN WHIST =================

AMERICAN WHIST
BID WHIST
VINT
BOSTON
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Pinochle Many Variations
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Pinochle Many Variations
Two-Handed Pinochle
Two-Handed Doubling Redoubling
Auction pinochle
Strategy at Auction
CAD found
Partnership Auction
Auction pinochle without wido Individual play
Partnership Aeroplane Pinochle
Radio Partnership Pinochle

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Other Members of the Bezique Family

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The Bezique Family
Rubicon bezique
Two-handed sixty-six
Two-handed piquet
Imperial
Jass
Boo-Ray or BOURÉ

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The Big Euchre Family
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The big euchre family
Strategy of euchre
Auction euchre
Table of scoring points
Napoleon
Spoil five
Double hasenpfeffer
Ecarte
Three-card loo
Schafkopf

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The Heart Group
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Heart Group
Spot Hearts
Black Widow Hearts

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The All-Fours Group
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All-Fours Group
Shasta Sam
Auction Pitch Joker
Razzle-Dazzle

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Banking Card Games
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Banking Card Games
Black Jack, Casino Style
Black Jack Strategy
Pontoon
CHEMIN DE FER
CHEMIN DE PER must play
Baccarat Banque
Faro or farobank
ZIGINETTE
CHINESE FAN-TAN
Banker and broker
Red Dogs


Card craps
Lottery
TRENTE ET QUARANTE

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The Stops Games
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Stops Game
SNIP-SNAP-;SNOREM
ENFLE
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Skarney® and How It Is Played
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Skarney® and How It Is Played
Alternate Skarney
Skarney Singles
SKARNEY GIN ®
Skarney Gin Doubles

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Cheating at Card Games
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Cheating at Card Games
Professional Card Cheats
Nullifying the Cut
The Peek
How to Shuffle Cards

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Dice and their Many Games
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Dice and their Many Games
The Casino Game: Bank Craps
THE CASINO’S LPERCENTAGE OF BANK CRAPS BETS
SCARNE’S RULES FOR OTHER DICE GAMES
English Hazard
Hooligan
General
Double Cameroon
Partnership Straight scarney Dice
Scarney Duplicate Jackpots
Scarney Chemin de Fer

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Games Requiring Special Equipment
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Backgammon
Parcheesi
Hasami Shogi
Scarney
Follow The Arrow
Roulette

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Lottery and Guessing Games
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Lottery guessing game
Tossing Game
Race Horse Keno
Moko
The Match Game

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Glossary of Game Terms
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glossary
glossary1
glossary2
glossary3


Poker Games Information

 

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