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Introduction
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Games you Can Play
General Rules
Imperfect Deck
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Draw Poker
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Draw Poker
General Rules of Poker
Stander Hand Rank of Poker
Basic Draw Poker Rule
Draw Poker Variation
Low and High-Low Variation
Spit Card Variants Poker
Miscellaneous Draw Poker Variants

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Stud Poker
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Stud Poker
Five Card Stud Variation
Miscellaneous Stud Poker Variants
General Poker strategy
Possible Poker Hands
Paring your Hole Card

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Rummy Games
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Rummy Games
Six Seven Card Straight
PIF-PAF
Six Seven Card Knock Rummy
Coon Can
Five Hundred Rummy
Continental Rummy
Fortune Rummy
Kalooki (CALOOCHI)
PAN

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Gin Rummy =================

Gin Rummy
Standard Hollywood Gin Rummy
Jersey Gin

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Canasta
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Canasta
Variation of Canasta
Typical Four-Handed Score Sheet

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Bridge: Contract and Auction =================
Contract and Auction
Contract Bridge Scoring Table
Bridge Poker
Minimum Biddable Suits
CONVENTIONAL LEADS
CHANCES OF VARIOUS SUIT
The Laws of Progressive Contract Bridge
The Laws of Duplicate Contract Bridge
Auction bridge

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Cribbage and How it is Played
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Cribbage how to Play
Strategy at Cribbage

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Casino
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Casino
Strategy at Casino

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Children and Family Card Games
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Family Card Games
Old Maid
Animals or menagerie
TWENTY –ONE

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Miscellaneous Card Games
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Miscellaneous Card Games
Briscola
Primiera
Scotch whist
Lift smoke
Preference
Grand
Crazy eights

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Solitaire and Patience Games =================

Solitaire and Patience Games
Single-deck solitaire
Decade
Auld Lang Syne
Klondike
Four Seasons
Beleaguered Castle
Trefoil
Poker Solitaire
Two-deck solitaire
Tournament
Multiple solitaires

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Chess, Checkers, and Teeko
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Chess
Checkers
Teeko
Standard Teeko Strategy
Start Teeko Game
Standard Checkers Law

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Parlor Games for All
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Parlor Games
Twenty Questions

General Rules
Applying to all Card Games

Certain customs of card play are so well established that it is unnecessary to repeat them as part of the additional poker rules for each and every game.  The following rules can be assumed to apply to any game, in the absence of any law expressly stating a different rule.

The Pack or Deck

 

The standard deck or pack of 52 cards contains four suits each identified by its symbol, or pip; spades (), hearts (), diamonds (), clubs (), thirteen cards of each suit; ace (A), King (K), queen (Q), jack (J), 10, 9,8,7,6,5,4,3,2.  Wherever the pack used for a game is stated to be “52 cards,” reference is to this standard pack.  Packs of less than 52 cards are usually formed by stripping cards out of the standard pack.  The various depleted packs may then be defined by the total of cards remaining, for example:
            40 cards (five is the lowest remaining rank)
            36 cards (six is the lowest remaining rank)
            32 cards (seven is the lowest remaining rank)
            24 cards (nine is the lowest remaining rank)

            The 48-card Spanish deck still bears the old suits of Cups, Swords, Coeur, and Batons.  The 40-card Italian deck, which is used in several of the games in this book, is made by stripping out eights, nines, and tens from a regular 52-card deck.  The 32 -card deck is made up of stripping our sixes, fives, fours, threes, twos. 

            A double deck is formed by mixing two 52-card packs together, and so has 104 cards (plus one or more joker, in some games).  A tripe-deck packet is formed by mixing three 52-cards packs together.  Some card packets used in banking card games make use of four, five, six, and eight decks shuffled together.  In some of the Canasta games that are described in Chapter 6 as many as four standard decks plus eight jokers (216 cards) are used in play.  A Pinochle deck of 48 cards consists of two cards in the four familiar suits (spades, hearts, diamonds, and clubs) in each of the following denominations: ace (high), king, queen, jack, ten, nine (low).  In assembling any multi-packs it is usually desirable to use cards of identical back design and color.
            Various other kinds of card decks have been marketed in the past half century, such as circle (round ) decks and cards marked with additional symbols, but they have all fallen by the wayside and do not merit inclusion in these pages.

How to select Partnerships

Partnerships are determined by prearrangement or by cutting.  Rules to determine partnerships by cutting follow:

  1. The four play poker players seat themselves at any four places around the table; where they sit is for the moment irrelevant.
  2. Any player may shuffle the pack and offer the pack to any other player for a cut.
  3. For the purpose of cutting for partners and seating positions, the cards rank ace (high) K-Q-J-10-9-8-7-6-5-4-3-2 (LOW).  When cutting for partners, jokers are excluded from the deck.
  4. Each player cuts a group of cards from the pack immediately exposing to the others the bottom card of his group.  Players cutting the two low cards become partners.  So do the players cutting the two high cards.  Although it may be agreed to keep the same partnership throughout several games, any player may nevertheless at the end of the poker game demand a new draw for partners and seating position.
  5. If two, three, or four players cut cards of equal rank, the suits then rank spades  (highest ), hearts, diamonds, clubs (lowest).
  6. If in cutting, a player exposes more than one card or cuts one of five cards resting either at the top or bottom of the pack, he must cut again.
  7. The player who has cut the highest card may choose any seat.  His partner sits opposite him.  The opposing partnership auction takes the remaining seats

 

 

 

 

 

 

 

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AMERICAN WHIST =================

AMERICAN WHIST
BID WHIST
VINT
BOSTON
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Pinochle Many Variations
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Pinochle Many Variations
Two-Handed Pinochle
Two-Handed Doubling Redoubling
Auction pinochle
Strategy at Auction
CAD found
Partnership Auction
Auction pinochle without wido Individual play
Partnership Aeroplane Pinochle
Radio Partnership Pinochle

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Other Members of the Bezique Family

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The Bezique Family
Rubicon bezique
Two-handed sixty-six
Two-handed piquet
Imperial
Jass
Boo-Ray or BOURÉ

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The Big Euchre Family
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The big euchre family
Strategy of euchre
Auction euchre
Table of scoring points
Napoleon
Spoil five
Double hasenpfeffer
Ecarte
Three-card loo
Schafkopf

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The Heart Group
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Heart Group
Spot Hearts
Black Widow Hearts

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The All-Fours Group
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All-Fours Group
Shasta Sam
Auction Pitch Joker
Razzle-Dazzle

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Banking Card Games
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Banking Card Games
Black Jack, Casino Style
Black Jack Strategy
Pontoon
CHEMIN DE FER
CHEMIN DE PER must play
Baccarat Banque
Faro or farobank
ZIGINETTE
CHINESE FAN-TAN
Banker and broker
Red Dogs


Card craps
Lottery
TRENTE ET QUARANTE

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The Stops Games
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Stops Game
SNIP-SNAP-;SNOREM
ENFLE
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Skarney® and How It Is Played
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Skarney® and How It Is Played
Alternate Skarney
Skarney Singles
SKARNEY GIN ®
Skarney Gin Doubles

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Cheating at Card Games
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Cheating at Card Games
Professional Card Cheats
Nullifying the Cut
The Peek
How to Shuffle Cards

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Dice and their Many Games
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Dice and their Many Games
The Casino Game: Bank Craps
THE CASINO’S LPERCENTAGE OF BANK CRAPS BETS
SCARNE’S RULES FOR OTHER DICE GAMES
English Hazard
Hooligan
General
Double Cameroon
Partnership Straight scarney Dice
Scarney Duplicate Jackpots
Scarney Chemin de Fer

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Games Requiring Special Equipment
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Backgammon
Parcheesi
Hasami Shogi
Scarney
Follow The Arrow
Roulette

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Lottery and Guessing Games
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Lottery guessing game
Tossing Game
Race Horse Keno
Moko
The Match Game

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Glossary of Game Terms
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glossary
glossary1
glossary2
glossary3


Poker Games Information

 

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